Post by S'yal on Apr 20, 2011 20:56:32 GMT -5
The lovely Iris
If I'm a danger to myself
Just think what I could do to you...
Name: Iris (Unknown- referred to as Ribbon)
Age: 23-25, exact age is unknown and staying that way.
Gender: Female
Prisoner: Yes
Crime: Murder, Assault, theft, attempted murder, vandalism, a whole slew of other things she's never been caught for.
Craft/Rank: Assassin/Prisoner.
Appearance: Iris brings a feline to mind when one looks at her. There is something predatory in her sharp, blue gaze... and the way she moves is pure agile, deadly promise. Her build is athletic rather then curvy- with long arms and legs made for sprinting and leaping. She's by no means a 'child bearing' woman, but that was never her fate, was it? Her body is made of hard muscles, though just looking at her petite body one would never know. She's only 5'4, but she's built to knock 'em dead.
Her beauty is the kind that haunts, the kind that distracts a man (or woman) and makes him burn. Her hair, platinum, falls to her chin in a bob that's always perfectly groomed and tied back with a fraying pink ribbon that has a single name written on it- Fang. The very tips of the ribbon are stained a rusty brown from dried blood. Ice blue eyes are perhaps the most captivating feature of her face, an intense gaze threatening to ensnare those in her line of sight and never let them go.
Her beauty is of the delicate kind- full lips and a face that makes one want to lock her away and protect her forever. She's the kind of woman that wraps a man around her finger and never, ever lets go of him...
Twisting and turning
My insides are burning
Like larva feeding from the kill
The pestilence of decadence
I worship my emptiness
I'm ravaged by the damages of this hell
Personality: Iris does not speak unless she needs to. Iris does not smile. Iris does not frown. There is something robotic about the young woman, something chilling about the way she never seems to have emotion. Every thing she does is carefully controlled, as if Iris's heart was encased in ice and locked away. Not to say that logic rules her... Iris just doesn't seem to know how to share her deep and at times horrific emotions. Underneath the wall of ice is pure fire and chaos- Iris is a woman of strong emotions, even if she does keep them locked away. One day those powerful emotions will break out, but it isn't likely to happen anytime soon.
Iris is intelligent in the darkest manner possible. Despite her separation from the emotions of others she understands the human mind, especially the male one. She knows that her looks make it easy to manipulate men, but she isn't above trying to use her wiles on women either. She enjoys building others up, bring them to rage or joy and then crushing what they feel. It's a peculiar game to the detached woman, the closest she can get to understanding. Despite her skill at the game, Iris can be woefully vulnerable to those that break through the ice and discover the true woman underneath. The only time she seems to show emotions is when manipulating- her distance from the human emotions giving her the ability to observe others. However, she has a very strict view of how people should act- unexpected or strange behaviors confuse Iris to the point of destroying her act.
Iris is lonely, above all else. Obsession is her nature, and a life carved of ice and solitude is not one for a woman who desires love. Her insanity has twisted around all attempts at kindliness and friendship- the slightest overture of kindness confuses Iris. It's easy for her attach herself to someone kind, which makes her easily manipulated. There have been many times in her life where this has left her the pawn and right hand of someone on the wrong side of the law, but again and again Iris finds herself worshiping a false god. Iris wants to be loved, and she's willing to do anything to gain the love of others. But if there is no one to claim her love, she follows whoever is the most powerful, whoever offers her freedom.
Iris is suited towards being a second in command, never a leader. She needs someone to order her around, to make her feel as if what she's doing has a cause. But she will never tolerate someone taking her rightful position by their side- many a rival has been assassinated by this woman. She is willing to do anything in the name of her god, no matter how cruel.
Children, the elderly, and the weak disturb Iris. She knows that they are fragile, and she knows her hands are meant for killing and are stained in blood. She avoids touching those that are fragile, the temptations to break and kill always fresh in her mind. She is a killing machine, and the urge to hurt and destroy are always fresh in her mind. There is no greater joy then to shed blood in the name of her leader, though at the moment she has none.
Descending, unending
And still I'm pretending
I've regressed to become one of them
They gave me this affliction
I yield to my addiction
I can't repress myself
History: The past of Iris, or as most know her, Ribbon, is one shrouded in mystery. Common consensus is she was born on a farm, and that there was some form of abuse in her childhood.
Iris had seven sisters- each named after a particular flower. Iris was the youngest, the smallest, the weakest. Her mother and father had hoped against hope that she would be a man, and they were enraged when a girl came into the world instead. Iris was quickly cast away, left in the care of her eldest sister to be raised. Lily was uncomfortable with her youngest sister, and by the time Iris turned five she was left alone. It was at this age that her family began to notice odd things about her. Her mother was terrified of her daughter, and took any opportunity to avoid her. Her father was the same, except when he was drunk.
When he was drunk, his daughters hid. For the most part he left Iris alone, but by the time the girl turned eight she knew what was going on. She knew why her sisters hid, and it disgusted the young girl. So one night, instead of hiding, she went to her father. She was ten turns old when he turned to see her, and when she plunged a knife into his gt. She thought her family would be proud, that they would love her for freeing them from the monster that had terrorized them.
She was wrong. The horrified family had been oppressed for too long, taught that women had no rights and were mere slaves to the men. Her mother wailed that there was no one to support the family now, and Iris was cast out. They did not give her to the authorities, but they did not give her shelter either. At ten turns, Iris had no idea how to fend for herself. Against all odds she found her way to the nearest Hold, Fort.
It was there that Iris finally collapsed in the street. When she awoke, she was in a fairly luxurious house and being tended to by a lovely woman. The woman did not give her name, but for the next three turns she cared for Iris... and taught her to fight. In exchange, Iris ran dust for hr.
Then, on Iris's thirteen turning day, th woman cast her out on the streets. Her mentor had not been a kind, affectionate woman... but Iris was heartbroken and wandered alone. Little did Iris know but the mysterious woman (In fact known by Sapil) had become involved in a dust running war that made Iris merely a liability.
Again she ran into a person, but this man was not a savior. He was five turns her senior, and at eighteen turns a leader of a small time drug cartel.
For some reason, he was taken in by the young girl. He took her home, and gave her a ribbon to tie back her long hair. Upon asking her name he only received a blank stare, so he dubbed her to be Ribbon. He introduced himself as Fang, and Iris found herself falling in love. It wasn't long before she was absorbed into the gang, and she kicked and clawed her way up the ranks until she could properly interact with her love. Those around her began to notice her skills at gaining the trust of others, and soon Iris found herself in a fairly odd position.
As an assassin, she did well. She killed off minor dust dealers that infringed on the gangs territory, and members of the non-riding guard that threatened to expose them. She also seduced others to the side of the gang, and by the time she reached eighteen she found herself seated at Fang's side as his most beloved tool. It was easy to seduce him, and easy to assert herself as his lover.
Her happiness only lasted a few months. The riders tore apart the gang, and while Iris escaped her love did not. She found herself on the streets again, but this time there was something impeding her ability to survive and fend for herself.
She was pregnant. At eighteen turns she was expecting a child, Fang's child, with no husband and no way to support herself. Iris was, for the first time in her life, afraid. Her fear made her clumsy. Her fear got her caught.
Hold prison was not kind to her. She didn't know ho long she spent there, but against all odds she did not lose her child. A boy was brought into the world... only to be taken from her. The guards wrested her son from her arms without allowed her the opportunity to hold or name him, and to this day she does not know where he was. After her son was stolen, all traces of emotion disappeared from Iris. She became ice.
She spent much time in the lightless, dirty cells of Fort. It was not until Warden's was founded that she moved- transported to the prison the second it was completed.
She wants out. Her son is waiting...
(Everything is OOC knowledge. The fact she has a son and her crimes and gang related history are known to the higher ups, however, and anyone else that needs to know.)
Other stuff:
Pets
Name: Knifey
Species: A knife.
Color: Knife-colored.
Appearance: Very pointy and shiny.
Personality: Knifey wants to be your BFF.
Name: Gintineth
Art Type: Constructivism
Hex Code:222222
Appearance:
For a gray, Gintineth is a beast. He's small, of course, only of moderate size for his color. But he's a broad, muscular little thing, a body builder in miniature. Wide winged, he's good for both speed and stamina, though he's about as graceful as a box of rocks. On a good day, he can fly in a straight line.
In color, he's a study in contrast. His primary color is a pale, faded gray, interrupted by hard patches of near black. Most strikingly, his wingsails are very dark as is the tip of his tail. His coloring is rather showy, actually, and he carries it off well. It's not that he struts but he walks like he knows that if it's him vs a wall, the wall will lose.
Personality:
For some, escaping Warden's was a righting of past wrongs. For others it was simply a chance to find new victims. From Gintineth's perspective, it was simply a good start. Fanatically loyal, with an us vs them mentality, his cause is born out of a simple truth. They locked his up. They locked his up. From there, it's only a short flight to his unshakable belief that Warden's Weyr and indeed the entirety of the Dragon Watch must pay. To him, the outlaw camp is more than that. It's Outlaw Weyr, a new society founded on the ideals of cooperation and freedom from oppression.
Gintineth is brilliant, there's no mistaking this. If he's an idealist, he's an idealist that sees the flaws in a group of people trying to survive without some organization and leadership. He's a big picture dragon, more interested in the metaphorical happiness of the whole than the literal happiness of the individual. Freedom is great! He believes in freedom! But if someone wants to use their freedom to be selfish and unproductive, well, he wants to use his freedom to threaten them to either shape up or get out of the 'Weyr'.
Gintineth's most problematic blindspot is his utter unwavering hatred of the Dragon Watch and Warden's Weyr. Already somewhat aggressive in his general attitude, his willingness and desire to go to war against the world is something his rider will have to reign in heavily if they don't want to die in some grandious gesture. Because Gintineth will never be happy with just his 'Weyr'. He imagines 'freeing' holds from the tyranny of the Watch, imagines taking over Weyrs and uniting them under the Outlaw banner. And why not? Outlaws has irregulars, the most dangerous dragons on Pern. He believes they could do it and that they should do it.
For all his brilliance, Gintineth is not a leader. He completely lacks charm, his demands blunt and unpolished. Sugarcoating is for other dragons. He can paint beautiful pictures with his words, but he can't relate to individuals. He's often unintentionally insulting, pointing out people's flaws without realizing he's doing anything hurtful. After all, if he was doing something stupid, he'd want to be told! So he'll just make sure he tells everyone else where they've failed. And yes, that included his rider. He may adore them, but they aren't free of his expectations and demands. And while he has ambitions for the 'Weyr' as a whole, he's not the sort of dragon who wants to elevate his rider to new heights. They, like everyone, should be situated in a position that best serves the whole.
Why Me?
Iris without a guide, without a leader to look to, is not nearly acting at her full potential. And this, more than anything, is what drew Gintineth toward her. He's a dragon who can't stand seeing people be less than there best, especially when the good of the whole is at stake. Iris, more than any other, held so much danger, so much unused promise. Which isn't to say he wants to change her. He likes Iris as she is. But he can provide a cause, or at least help seek out the sort of person Iris will follow. Together, the two are a dangerous pair, even if neither is particularly prone to taking leadership positions. They are ideal seconds, and Gintineth is just waiting to find the one they'll give their service to.